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ABOUT
I’m a DigiPen graduate with a Bachelor’s degree in Digital Art & Animation. I specialize in modeling and texturing environments and props, though I have some additional experience with lighting and the creation of custom shaders. I'm always looking for new ways to improve my pipeline, and I hope to continue broadening my horizons as an artist.
Outside of work, I often find myself looking for inspiration for future projects in whatever games I'm playing at the time: searching for cut corners or interesting solutions to problems.
SUMMARY
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